Page 1 of 1

Irrlicht 1.6 opengl shadows buf

Posted: Sun Oct 11, 2009 1:35 pm
by sarge
Problem does not appear with direct 8/9, only with opengl.

Screen comes from slighty modified collision example, but the same problem occurs on unmodified Demo.exe (from irrlicht 1,6).
Anyone else experienced the same strange thing?
Image
(as you see, three duplicated shadows)

Posted: Sat Oct 17, 2009 4:33 am
by MarvLeonidasX
Yes I get the same thing, except when using .md3 meshes which don't cast shadows at all...

Posted: Sat Oct 17, 2009 5:20 am
by MarvLeonidasX
See...

Image

Posted: Thu Oct 29, 2009 11:03 pm
by stefbuet
Sorry for the offtopic, but MarvLeonidasX, is your signature coming from killing floors ? :D

Posted: Fri Nov 06, 2009 5:03 am
by MarvLeonidasX
Nope. Its from Rogue Spear.

Posted: Sat Nov 14, 2009 3:51 pm
by ent1ty
Have the same problem. And i dont like directx.
OK, i do but my graphic card doesn't :lol: