device->setResizable(true) issue with vista/win7 32bit

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thespecial1
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device->setResizable(true) issue with vista/win7 32bit

Post by thespecial1 »

Hi Guys

got a weird effect when adding device->setResizable(true); to my code, under winXP works flawlessly however in vista/win7 32bit the rendered screen is approx three pixels wrongly positioned inside of the window border, ie the top and left of the rendered screen is not showing approx 3pixels and their is a black line at the right/bottom of the window

any thoughts??
thespecial1
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Post by thespecial1 »

bump
CuteAlien
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Post by CuteAlien »

Are you using an older Irrlicht? This should be fixed since svn revision 3017 (last December). So it should work in Irrlicht 1.7.1
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thespecial1
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Post by thespecial1 »

CuteAlien wrote:Are you using an older Irrlicht? This should be fixed since svn revision 3017 (last December). So it should work in Irrlicht 1.7.1
thanks for getting back, unfortunatly am using v1.7.1 against windows7 32bit, previously seen same against vista.
CuteAlien
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Post by CuteAlien »

Hm, ok. As I can't test it (I only have XP) , all I can do for now is move this to the bug forum. If anyone has Vista or Windows 7 and knows the solution please speak up...
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DtD
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Post by DtD »

I remember having the same issue with a world editor I was working on a while back, it turned out I simply wasn't resizing my view ports correctly and it was rounding down. Can you provide a screenshot of the problem? My application has no issues here on Windows 7 64-bit.
nathanf534
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Post by nathanf534 »

I just tested in on Win 7 64 bit also, and it works fine.
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thespecial1
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Post by thespecial1 »

hey guys

here are two screenshots of the issue on win7 32bit and irrlicht 1.7.1

stefs 3d demo and my video player class, black line at the right and bottom of the window
Image
Image

not a problem in winxp ;0)
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