What game to create first...

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Guest

What game to create first...

Post by Guest »

What would be the best all around game to make, to learn Irrlicht, in your humble opinions? :)

Sorry if this is a stupid question, but search doesn't work too well.
condrula
Posts: 44
Joined: Wed Mar 10, 2004 11:51 pm
Location: italy

Post by condrula »

half life 2 of course!!!! :roll:
Guest

Post by Guest »

What a quick and useless response ;)

Although it was funny
spongebob

Post by spongebob »

I suggest you of course to make Doom4.

Then make something more difficult like a simple shooter.
Guest

Post by Guest »

C'mon guys, serious responses please... I don't think my question was that stupid that you have to be sarcastic.
Gav(at uni)

Post by Gav(at uni) »

make something like pong 8)

stick to only motion in 2 dimensions (can still use 3d objects etc.) and keep it simple!
Peter Müller
Posts: 292
Joined: Sun Mar 14, 2004 5:28 pm
Location: Germany
Contact:

Post by Peter Müller »

Gav(at uni) wrote:make something like pong 8)

stick to only motion in 2 dimensions (can still use 3d objects etc.) and keep it simple!
Yes, pong 3d with bump mapping, real time shadows, volumentric smoke, real time phisics and many splatter effects... :D
http://www.games-forge.de - Die Community für Nachwuchsprogrammierer
insolence
Posts: 21
Joined: Mon Aug 30, 2004 1:15 am

Post by insolence »

Thank you very much :)

I'll make a very simple one, then gradually get more complicated and add more types of play.

Thank you :)
darkliquid
Posts: 41
Joined: Sun Nov 09, 2003 10:12 am
Location: UK
Contact:

Post by darkliquid »

Simple variants on tilebased games are the way to go. personally, I'm making a clone of Mr. Driller, more so for developing my algorithm skills than developing experience with Irrlicht, but tieing Irrlicht into my algorithms will be fun, I smell custom scene nodes....

Anyway, good luck with whatever you try to do!
http://www.darkliquid.net - Blog, art, poetry
saigumi
Posts: 921
Joined: Fri Aug 22, 2003 11:31 am
Location: St. Louis, MO USA
Contact:

Post by saigumi »

A few months ago, I re-started trying to think of how to design games.

I started with pong, than did a gunner game (a turret on the ground shoots up at people jumping out of planes, not an FPS), then did a short tank war game, kind of like the gorilla.bas or Scorched earth.

I tried to perform everything as simple as possible.

I'm now making an object oriented boids simulation.
Crud, how do I do this again?
insolence
Posts: 21
Joined: Mon Aug 30, 2004 1:15 am

Post by insolence »

Nice ;)

I'll just have to read up on all of this terminology(sp) and pong should be a simple task.
Midnight
Posts: 1772
Joined: Fri Jul 02, 2004 2:37 pm
Location: Wonderland

Post by Midnight »

Gotta love the twits that use a 3D engine for 2D games...

LMFAO @ spongbob
saigumi
Posts: 921
Joined: Fri Aug 22, 2003 11:31 am
Location: St. Louis, MO USA
Contact:

Post by saigumi »

Irrlicht isn't just a 3D engine...

http://irrlicht.sourceforge.net/tut006.html

It's nice to be able to use 3D functions to modify 2D images for things like scaling, rotating, etc... This was one of the nicer parts of D3DX.

Plus, Serg's 2D helper for Irrlicht is awesome.

http://www.dev.your3dgames.com/
Crud, how do I do this again?
insolence
Posts: 21
Joined: Mon Aug 30, 2004 1:15 am

Post by insolence »

Thanks for those links, btw :)
Romul

Post by Romul »

Well, im making a Battlezone style game for my first with IrrLicht. The reason being for me its easier.
I just need basic terrain then (barely animated) tanks and buildings. (probably newton later) I think the biggest advantage ive got is I know how to throw matrices around.
Then once ive got moving tanks on terrain I can get on with what im really interested in. Game dynamics, AI and random generation, (yay!)

Obviously, I want to make Dungeon Siege III but its not on the cards is it now?
BTW: Ive only been coding in C++ for like a few months :oops: ive been using Genesis3D but im a traitor. Now im using IrrLicht. :twisted:

-Romul
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