Building 1.6 for OS X !0.6
Building 1.6 for OS X !0.6
I looked but I did not see any build instructions for OS X in the ZIP file. Am I missing something
I used the XCode project that came with 1.6 and was able to compile the demos on Snow Leopard (10.6) with XCode 3.2.
The std::cin stuff at the beginning of the demos went to the GDB console instead of opening a new terminal window. I'd say comment out the std::cin line and manually code the input character to the options you want:
int i = 'c';
//std::cin >> i;
BTW, 'hybrid' is sort of an important name on these forums. You might want to consider a different handle if you want to be taken seriously.
The std::cin stuff at the beginning of the demos went to the GDB console instead of opening a new terminal window. I'd say comment out the std::cin line and manually code the input character to the options you want:
int i = 'c';
//std::cin >> i;
BTW, 'hybrid' is sort of an important name on these forums. You might want to consider a different handle if you want to be taken seriously.
-James