Building 1.6 for OS X !0.6

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os.hybrid
Posts: 1
Joined: Wed Dec 09, 2009 9:19 pm
Location: Las Vegas, NV

Building 1.6 for OS X !0.6

Post by os.hybrid »

I looked but I did not see any build instructions for OS X in the ZIP file. Am I missing something
jpoag
Posts: 25
Joined: Mon Aug 10, 2009 1:00 am

Post by jpoag »

I used the XCode project that came with 1.6 and was able to compile the demos on Snow Leopard (10.6) with XCode 3.2.

The std::cin stuff at the beginning of the demos went to the GDB console instead of opening a new terminal window. I'd say comment out the std::cin line and manually code the input character to the options you want:

int i = 'c';
//std::cin >> i;



BTW, 'hybrid' is sort of an important name on these forums. You might want to consider a different handle if you want to be taken seriously.
-James
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