Hi, I'm completely new to irrlicht but have fiddled with the source code of the samples and am really impressed with it's power, Is there any way to create plugins for the engine? Also barring a plugin is there any way to create pentagonal map tiles (for use in making a spherical globe based upon the tiles)
I have been looking at the SPO_Sandbox 0.1 - My Sandbox project and got it to compile under ubuntu 9.10 with SDL 1.2.8. The SPO_Sandbox is not irrlicht based but it uses glew, sdl & png and provides dynamic LOD through a quadtree. it also uses dynamic bumpmaps and 2d texture generation. it is very impressive but I think irrlicht would allow for a better system.
the overall effect I'm looking for is to render three dimensional worlds which appear spherical with rough terrain display, have a cloud system and as the map get's closer zoom-in revealing further details using dynamic LOD which will also affect BSP objects (I'm sure by definition LOD is dynamic) to gradually reveal details. Also the terrain tiles can be equilateral triangles instead of pentagons if this is easier made up of multiple smaller triangles.
are there any tutorials to help me in this regard as I'm finding the examples are not really all that explanatory about how they work