Hi ...... I am new to game development and computer graphics.
I have been assigned a task by my professor to simulate Tsunami waves by taking the height of the waves from the user. Later this will be developed into a sea game.
Please somebody suggest me how to go about this. How should I start. I am totally new to this field and Irrlicht too.
You can use a HillPlaneMesh and a WaterSurfaceSceneNode. It looks pretty good and you can easily set wave height. I believe the special effects tutorial explains how to use it.