[b]Project 84 [/b] a Irrlicht engine fusion of fps and rpg
Posted: Fri Oct 17, 2003 8:59 pm
Well it will be a fusion of fps and rpg, you shoot kill gain exp and be stronger (no big deal ) then I a molder and programmer but my mapping and artist skills are almost unexcitable J here is a bit of the story
And I apologize for me English since I am not naive speaker but I understand it very well the language I hope you can help me
pd I have also 1 question about the engine how many polys support ?? per sec and so one
- In the year 1980 in the intergalactic conference both powerful races of the universe the Human Beings discuss the destiny on another potential race strong and dangerous mind, The Sinag's after observed credit this race decide that it must be exterminated for the good of all, but the Ma'lak's Push this decision back roundly and move retire knowing that the Sinag's were destroying the humanity it is not important that cost, the ma'lak's decide with his knowledge to create a warlike race of evolved human beings but the Sinag's They found out about these plans and attacked the original planet of the ma'lak's for the not alone consequent thing the war betweentwo galactic presentationsbut the " PROJECT 84 " it was an abrupt mind suspended but ...
And I apologize for me English since I am not naive speaker but I understand it very well the language I hope you can help me
pd I have also 1 question about the engine how many polys support ?? per sec and so one