Compiling the C# wrapper of Irrlicht for XNA?
-
- Posts: 1691
- Joined: Sun May 18, 2008 9:42 pm
Compiling the C# wrapper of Irrlicht for XNA?
Is there a way to compile the Irrlicht C# wrapper for an XNA game studio project? I want to try and implement a C# XNA driver. Unless someone knows of a way to develop XNA games using C++?
That would be illogical captain...
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar