another skydome texture

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arnir
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another skydome texture

Post by arnir »

hello
is any way how can I use this texture for sky in irrlicht?
thanks
Image
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freetimecoder
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Post by freetimecoder »

Use a 3D modeller to create a dome and then unwrap it and apply the texture.

Then load the model into irrlicht.
hybrid
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Post by hybrid »

Irrlicht has skydome built-in. Just check example 12 (press 's' to see the skydome), the code can be found in the example's main.cpp
kulesz
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Post by kulesz »

The problem is, the example uses rectangular texture, like:
Image

Not the round one like shown in the first post.
hybrid
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Post by hybrid »

Oh yes, now that you say it. Create a sphere, scale it by -1, use sphere mapping and draw the sphere like a skydome.
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