![Smile :)](./images/smilies/icon_smile.gif)
my first love was blitz3d but i decided to move onto learn some C++ so i think irrlicht is the way to go ,i found it real easy to get stuff happening on the screen i love it
![Razz :P](./images/smilies/icon_razz.gif)
there is one little thing i dont understand and thats the animation looping and speed ,my character is a zombie (psionics one ,http://www.psionic3d.co.uk/)
it has 2 walk cycles:
walk cycle one frames: 2 - 22
walk cycle two frames: 22 - 36
now in irrlicht i have to set the speed and frames to:
//walk 2 animation
node->setAnimationSpeed(500);
node->setFrameLoop(44 ,836);
and even then it doesnt seam right but its the closest i have got so far to a normal walking animation so could sombody let me know how the animation commands are working please ,i would read the source to the DLL but i am a total beginer to C++ and it would only go over my head and waste time
![Smile :)](./images/smilies/icon_smile.gif)
thanks in advance