Some questions about mapping and camera
Posted: Thu Mar 18, 2010 9:25 pm
Hello
I am to write a 3D game and I chosed Irrlicht to do it. I think it's not necessary to explain the whole idea here, so I will just ask:
1. Is it possible to create a spherical .bsp map? Is it possible to apply shaders to it (for example to make the whole map look like a glass ball)?
2. How do I "attach" my camera to the map's walls so that it can't move off the walls? To make it more understandable, imagine an insect walking on the walls, floor and ceiling of your room and being unable to fly.
Thanks in advance.
I am to write a 3D game and I chosed Irrlicht to do it. I think it's not necessary to explain the whole idea here, so I will just ask:
1. Is it possible to create a spherical .bsp map? Is it possible to apply shaders to it (for example to make the whole map look like a glass ball)?
2. How do I "attach" my camera to the map's walls so that it can't move off the walls? To make it more understandable, imagine an insect walking on the walls, floor and ceiling of your room and being unable to fly.
Thanks in advance.