Trouble with Linux

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Post Reply
NBates

Trouble with Linux

Post by NBates »

Hi, Im have a problem while using Irrlicht 0.6 under linux. I compiled and run the Quake map tutorial under windows and it works fine, but the same tutorial seems to have a poor quality under Linux. Walls textures are gray and I can't see the wall's lights.

Im using the openGL renderer in both cases. I have a GeForce 3MX (and yes, I have the nvidia drivers installed) with Knoppix. The same happens if I compile and run the tutorial using an ATI Radeon 9200 with Mandrake 10 (and with the proprietary drivers installed). And the with the techdemo.

Also, under windows (with the GeForce) performance is worst using OpenGl (about 1fps using the techdemo) than using DirectX(60-80fps) .

I have no clue of what's the poblem, I would appreciate any help.
Thanks
Jedive
Posts: 146
Joined: Wed Apr 28, 2004 5:51 pm

Post by Jedive »

It seems that IrrLicht 0.6 does not have multitexturing under Linux (so the bsp walls do not have illumination). It also does not have mipmapping, so textures look like crap. I recommend you to use IrrLicht 0.7, although I haven't tested if these issues have been solved.
Armen138
Posts: 298
Joined: Mon Feb 23, 2004 3:38 am

Post by Armen138 »

they have not. at least not that i've seen...
if you're looking for me, start looking on irc, i'm probably there.
enforceman
Posts: 26
Joined: Sat Jan 03, 2004 3:43 pm

Post by enforceman »

there was a treat in the forum... search for mipmaps and linux. You must change the source abit. It works fine for me, good luck.
Post Reply