Hi All,
I am writing a post after quite a long time.
Well , I earlier said that I am planning to write a 3ds loader for Irrlicht. I have completed the 3ds loader now, which can load hierarchical models , key frame animations , transparent materials and so on.
I would like to contribute this to Irrlicht community.
can you suggest me the way to do it?
waiting for reply...
3ds loader Contribution
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You shuld upload the code to our feature request tracker on the project page. Also make sure that you don't rely on any external library (STL/boost being the ones most often found) and that you adhere to the Irrlicht coding guidelines. This will speed up the process a lot. We can also integrate the loader into irrext immediately, even with giving you access to the SVN of that project.
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