3ds loader Contribution

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spidersharma
Posts: 50
Joined: Thu Aug 13, 2009 7:16 am
Location: India

3ds loader Contribution

Post by spidersharma »

Hi All,
I am writing a post after quite a long time.
Well , I earlier said that I am planning to write a 3ds loader for Irrlicht. I have completed the 3ds loader now, which can load hierarchical models , key frame animations , transparent materials and so on.
I would like to contribute this to Irrlicht community.
can you suggest me the way to do it?
waiting for reply...
hybrid
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Post by hybrid »

You shuld upload the code to our feature request tracker on the project page. Also make sure that you don't rely on any external library (STL/boost being the ones most often found) and that you adhere to the Irrlicht coding guidelines. This will speed up the process a lot. We can also integrate the loader into irrext immediately, even with giving you access to the SVN of that project.
spidersharma
Posts: 50
Joined: Thu Aug 13, 2009 7:16 am
Location: India

Post by spidersharma »

Thanks for the prompt reply.
I haven't used any STL/boost libray, only have used irrlicht libraries.
I will follow up the guidelines by you.
Thanks.
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