Mysterious Shadow bits - in Irrlicht 0.6 and 0.7
Posted: Fri Sep 17, 2004 5:36 am
I've noticed that when I run the Techdemo in 0.6 or 0.7 I get a strange artifact of a single shadow polygon that follows the movement of Sydney as she runs between the teleporters. If you stand near the metal sydney and watch regular Sydney run you will see it on the floor. You can also find it occasionally in other parts of the level sliding across the floor, even on different elevations. It is always the same polygon so I figure it has to be something about her mesh or the shadow routine or both.
I'm very excited to explore the new features of 0.7 so I'm off to try pixel and vertex shaders now that I've reported this.
Cheers,
Randy
I'm very excited to explore the new features of 0.7 so I'm off to try pixel and vertex shaders now that I've reported this.
Cheers,
Randy