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Mysterious Shadow bits - in Irrlicht 0.6 and 0.7

Posted: Fri Sep 17, 2004 5:36 am
by rangle
I've noticed that when I run the Techdemo in 0.6 or 0.7 I get a strange artifact of a single shadow polygon that follows the movement of Sydney as she runs between the teleporters. If you stand near the metal sydney and watch regular Sydney run you will see it on the floor. You can also find it occasionally in other parts of the level sliding across the floor, even on different elevations. It is always the same polygon so I figure it has to be something about her mesh or the shadow routine or both.

I'm very excited to explore the new features of 0.7 so I'm off to try pixel and vertex shaders now that I've reported this.

Cheers,
Randy

More info on mysterious shadow bits

Posted: Fri Sep 17, 2004 5:42 am
by rangle
I was a bit wrong about the mysterious shadow bits, it actually is a very tiny complete shadow of Sydney and it actually animates. You have to look close but that is what it seems like.

-Randy

Posted: Sat Sep 18, 2004 9:04 am
by niko
That's a standard stencil shadow caps-problem artifact. I'll fix it sooner or later. :)

Posted: Sat Sep 18, 2004 9:33 am
by rangle
Thanks for the reply, I figured I wasn't the first to mention it and assumed you would have a quick answer. :)

This version of the engine is working great for me and I've made several subtle changes for a project I'm starting. I'll try and post what I've done as it is completed.

Cheers,
Randy