Lighting Problem

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BrianATSI
Posts: 23
Joined: Thu Jan 10, 2008 9:00 pm

Lighting Problem

Post by BrianATSI »

This might be a pretty easy fix but I'm not sure what I'm doing wrong. When I run my 3D code from a box with an NVidia GForce card the lighting looks nice. When I load the same code from an ATI card the lighting looks horrible and over lit like the attenuation was jacked with.

Anyone else ever have this issue?
greenya
Posts: 1012
Joined: Sun Jan 21, 2007 1:46 pm
Location: Ukraine
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Post by greenya »

I noticed that OpenGL driver have artifacts on ATI video card, but on NVidia it as fast as DirectX and shines as DirectX. So i suggest you to try Direct3D9 renderer if you using OpenGL.
BrianATSI
Posts: 23
Joined: Thu Jan 10, 2008 9:00 pm

Post by BrianATSI »

Interestingly enough, when I switch to D3D9 I get the opposite effect. Instead of over lit it's under lit, like almost completely black on any mesh that has lighting enabled.
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