Xbox programming with Irrlicht?
Xbox programming with Irrlicht?
Has anyone some information about it? Espacially how to set everything up correctly and what i need? Because i just found the information in the News that it should be easier now but how can i do that?
R2D2's Irrlicht Mods
Messed up with my database so the page is not working at the moment -.-
CPU: Core 2 Quad Q6700RAM: 4096 mb Graphics: Radeon 4850 512mb Sound: on board InternetConnection: DSL
Messed up with my database so the page is not working at the moment -.-
CPU: Core 2 Quad Q6700RAM: 4096 mb Graphics: Radeon 4850 512mb Sound: on board InternetConnection: DSL
I think would be fun to just try to make a game for personal enjoyment for a ps2 or xbox at all... Not to try and sell it.. Unless your very rich and can afford to purchace the licenses... But like I said would still be fun to be able to set down and play your own game you made and give copies to your freinds...
i'd say the openXDK(http://openxdk.sourceforge.net) opens certain possibilities..
now that i've got an Xbox, i'd certainly like to experiment a little with it in the future
now that i've got an Xbox, i'd certainly like to experiment a little with it in the future
if you're looking for me, start looking on irc, i'm probably there.
careful, you'll have to hack it and mod it. You must install a mod chip for that like aladin so that you can use an ftp client to upload stuff to it.
Your guarantee will be lost.
I'd suggest getting another Xbox, a modded one. Leave the original for playing-testing and the hacked one for developing. That's what I got,.
Your guarantee will be lost.
I'd suggest getting another Xbox, a modded one. Leave the original for playing-testing and the hacked one for developing. That's what I got,.
i know it has been like 9 months since i have posted here last, but here i go again with my ramblings
openxdk uses sdl so wouldn't it be possible that since they do not yet got dirrectx or opengl support working for it that the irrlicht software renderer could be used for 3d graphics? i remember hearing someone talking about a sdl port of irrlicht. has it been done yet?
openxdk uses sdl so wouldn't it be possible that since they do not yet got dirrectx or opengl support working for it that the irrlicht software renderer could be used for 3d graphics? i remember hearing someone talking about a sdl port of irrlicht. has it been done yet?
I use a modified xbox with xdk installed.
And for the debug part it's by network.
You need a Debug bios too. And install the debug soft part.
All is in www.xbox-scene.com and for the files in www.gueux.be (in french)
And for the debug part it's by network.
You need a Debug bios too. And install the debug soft part.
All is in www.xbox-scene.com and for the files in www.gueux.be (in french)
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Beware! XBoxs can't use DLL files! You'll need to make Irrlicht into a static lib (I think...)I will need to compile Irrlicht for Xbox.
Also, you don't necessarily need a Debug XBox to develop for XBox. All you need is a modchip and you can get a little tool that allows the XBE files from the official XDK to be used in a standard XBox. Debug XBoxs are only needed if you want to use remote Debugging and stuff.
I'm considering trying Irrlicht on my modded XBox myself... Dunno if I'd find a use for it but it could be interesting.
2.8GHz P4 with HT - 512MB DDR - ATI Radeon 9600XT 256MB - Windows XP - VC++ 6 and VC++ 2003
Dark Reign 3 Home Page: http://darkreign3.notwhatyouthink.org/
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Dark Reign 3 Home Page: http://darkreign3.notwhatyouthink.org/
Dark Reign 3 Forums: http://notwhatyouthink.org/darkreign3bb/
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