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Real Time Terrain Editor

Posted: Sat May 29, 2010 11:31 pm
by andres
hi
I'm working on a new project, an RPG builder. This is an example of how it will work the terrain editing system in my tool. It's an short video of the first test.

http://www.youtube.com/watch?v=d8I3gK-oOoQ

and.. i'm looking for an name to my tool, if you have any suggestion please post it here, i guarantee the author's name in the credits if the name is chosen.

Posted: Sun May 30, 2010 1:20 am
by Iyad
Wow man I saw the video and i this a really good start! When do you plan to release a demo or a piece of code?
Will there be more enhancement for terrains (Like desert, winter, etc)?
What other features will be in this tool?...

A name...?
Maybe "RPG-Easy"...? or "RPG-Made-Easy"...Something like that....

Good luck for your project.

Posted: Sun May 30, 2010 4:52 am
by Lonesome Ducky
RPG BuildIrr.

Posted: Sun May 30, 2010 5:49 am
by Virion
wow nice stuff! :D

Posted: Sun May 30, 2010 4:24 pm
by andres
Iyad wrote:Wow man I saw the video and i this a really good start! When do you plan to release a demo or a piece of code?
I'm planning to release it as opensource, beta versions will be released soon, and the final project in september~october (after that i'll accept help from other interested users/programmers to extend the tool, for now i've to work alone cause this project is my final work at the university).
Iyad wrote:Will there be more enhancement for terrains (Like desert, winter, etc)?
not for now, but it can be extended later.
Iyad wrote:What other features will be in this tool?...
* Real time nature generation/edition (like trees, grass, etc).
* Objects placement (for example when you click the mouse you can plant an object (or monster) at the scenery)
* Action Editor - Each object in the scenery can have actions (for example during the gameplay an barrel can store gold, when you click it the action is called and increases player money)
* Character Editor - Like an MMORPG you can create your own characters, change the visual, attributes, weapons, etc
* Monster Editor - Just a simple tool to choose the Mesh (from my pre-built library - user cannot use custom meshs yet) for the enemy and his Life & Attack Power.

In general will be an simple tool (remember i dont have much time, october is my target), with few resources to create a basic RPG game, but it can be extended in future.


Thanks for name's suggestions. I've got another suggestion from an friend, "IrrRPG", what you think about "IrrRPG Builder" ?

Posted: Thu Jun 03, 2010 12:00 pm
by netpipe
andres do you have an early preview ? i've got a solid 10 days of free time to help.

Posted: Fri Jun 04, 2010 10:39 am
by Mel
Looks awesome! :) you could also change the textures based on the slope of the mountain. But it would be definately an improvement if the textures could change also based on user input.

Keep it up, it is a remarkable work.

Posted: Mon Jun 07, 2010 4:30 pm
by andres
tecan wrote:andres do you have an early preview ? i've got a solid 10 days of free time to help.
That will be nice. I will create an project at sourceforce and we can work. i post here the links.

Posted: Tue Jun 08, 2010 12:03 am
by netpipe
awesome, i've still got 6 days :)

Posted: Wed Jun 09, 2010 12:43 am
by andres
i have an problem. this is my final university work (the most important). i've talked with my teacher about share the project with irrlicht comunity and he told me that i've to do this work alone (cause i can be disapproved by the comission if i do it as a group..). sorry, but i've to work alone. i'll create an topic named "IrrRPG Builder" soon and post the updates. After my presentation (probably in october) the source code will be released. anyway thanks.