HelloWorld animation issue

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partnerinflight
Posts: 8
Joined: Thu Jun 24, 2010 5:04 pm

HelloWorld animation issue

Post by partnerinflight »

Hi guys:

So I'm trying to run HelloWorld on an Irrlicht engine I've ported to WebOS. Two issues I'm seeing:

1. Texture for the girl doesn't load. (Interestingly the text displays fine. Since text itself is a texture, and ostensibly goes through the same loading mechanism, I'm left rather confused.) I'll debug this one in more detail later.

2. This one bothers me more. The animation of the girl jumps all over the place -- the frames don't seem to follow in any kind of a logical order. I'm guessing there's some issue with the VirtualTimer not computing the right elapsed time. WebOS is linux underneath, so this sort of surprises me. Did anyone run into these issues on the IPhone? (I didn't see any OS specific code in Timer beyond Windows... so I'm not sure what gives.) Any clues?

Thanks in advance!
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