Crashes after long period of testing

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MolokoTheMole
Posts: 109
Joined: Tue Jan 09, 2007 1:18 pm

Crashes after long period of testing

Post by MolokoTheMole »

I get strange behaviour from my game after an hour of development where I constantly open / close the application when debugging. Often the performance drops down but more often it just crashes on start with this error:

Code: Select all

Unsupported texture format
FBO format unsupported
FBO error
FBO incomplete
RenderTargetTexture not supported
This happens even more often if two applications are running at the same time.

Any ideas what is happening? I suspect some memory management problem? I do use rendertargettextures.
Crimson Glory full Irrlicht game source code!
What I Do - my blog & dev log
Currently developing Link-Dead
sash
Competition winner
Posts: 35
Joined: Thu Nov 05, 2009 8:46 am
Location: Novosibirsk

Post by sash »

I believe this is not Irrlicht bug. Looks like video card/driver issues.
I had similar problems on overheating (under load) videocard.
Try another hardware.
MolokoTheMole
Posts: 109
Joined: Tue Jan 09, 2007 1:18 pm

Post by MolokoTheMole »

Overheating could be it, thanks I'll check.
Crimson Glory full Irrlicht game source code!
What I Do - my blog & dev log
Currently developing Link-Dead
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