Dev C++ or Code Blocks

Discussion about everything. New games, 3d math, development tips...

Which do you prefer

Code Blocks
18
38%
Dev C++
4
8%
MSVS
22
46%
Other
2
4%
Dude I use *nix
2
4%
 
Total votes: 48

Wulf
Posts: 2
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Dev C++ or Code Blocks

Post by Wulf »

As the subject says. I am curious, what you guys feel is better for building in. I have tinkered a bit with both and I am using MinGW as my compiler, as I'm not a fan of MSVS.

Just curious is all I appreciate input, good or bad, hope I dont get flamed though for not liking Visual Studio :oops:
Virion
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Post by Virion »

Dev C++ is outdated. As simple as that.
On the other hand Code::Blocks is still under active stat.
CuteAlien
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Post by CuteAlien »

Dude, the Unix guys sometimes also use Code::Blocks ;-)

But anyway, Dev C++ hasn't been active for around 5 years now, so we usually recommed codeblocks which is still in active development. Or the MSVS, which you don't like, when I have projects which will only run on Windows I usually use that one (mainly because of it's debugger).
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Ion Dune
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Post by Ion Dune »

Dev C++ is, in my opinion, horrifically buggy and terribly in need of active development. Code::Blocks is good, but I use Visual Studio since I'm on windows and I love the debugger. If I intend to release anything, though, I will probably just dump the code files into a folder and compile it using Code::Blocks to avoid licensing issues and annoying unnecessary dependencies that msvc likes to create.
DarkDepths
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Location: Canada

Post by DarkDepths »

When I'm on Windows, I use MSVS 2008 (I don't like the looks of the newer ones). When I'm on my Linux machine, I use code::blocks.

I feel equally comfortable in both of them. However, I chose vc++ because intellisense seems to work better than code::blocks alternative.
PI
Posts: 176
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Location: Hungary

Post by PI »

C::B for sure with MinGW! Open source + cross platform FTW! :)
nathanf534
Posts: 199
Joined: Tue Dec 09, 2008 2:55 am

Post by nathanf534 »

Eclipse for me :D, seems like nobody else uses it, but its pretty awesome. Its open source and supports multiple programming languages.
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DtD
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Post by DtD »

MSVS on Windows, and on Linux I just use nano/pico to edit. (Mainly because a lot of my linux stuff with our code happens over SSH to solve problems.)
Mel
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Post by Mel »

Code::Blocks is also *nix compatible, isn't it?
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PI
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Location: Hungary

Post by PI »

Yeeeeeeeeeeeeaaaaaaaaaaaah :) I'm on Ubuntu 10.04.
Nalin
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Post by Nalin »

I do most of my development work in Visual Studio 2010 because of the amazing Intellisense and debugger integration. For Linux, I use Code::Blocks. C::B has been getting a lot better, but just doesn't compare to Visual Studio's ease of use yet. For me, anyway.
ceyron
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Post by ceyron »

Why not use CodeLite or NetBeans, both are good and work quite well under Windows and Linux
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Mel
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Post by Mel »

Nalin wrote:I do most of my development work in Visual Studio 2010 because of the amazing Intellisense and debugger integration. For Linux, I use Code::Blocks. C::B has been getting a lot better, but just doesn't compare to Visual Studio's ease of use yet. For me, anyway.
I learnt how to configure the projects in Visual Studio based on how it was done in C::B :lol:
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serengeor
Posts: 1712
Joined: Tue Jan 13, 2009 7:34 pm
Location: Lithuania

Post by serengeor »

I used VC++ 2005, 2008, 2010 and lately switched to code::blocks and I actually feel more comfortable with code::blocks !Lightweight Beast it is! :D
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REDDemon
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Post by REDDemon »

Visual studio for the intellisense feature, but i've heard that eclipse is good too.
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