Just a quick question.
Which is the latest OpenGL version supported by Irrlicht?
3.3 or Maybe even 4.0?
I have OpenGL 4 card but even if I recompile Irrlicht, I only get 3.3.
Latest OpenGL Supported by Irrlicht [Solved]
Latest OpenGL Supported by Irrlicht [Solved]
Last edited by ACE247 on Sun Jul 11, 2010 10:37 am, edited 1 time in total.
When you run Irrlicht, it will say whatever the highest version of OpenGL is currently supported by your video card and drivers. For instance, I have a Radeon 5850 so it says I am using OpenGL 4.0.someothernumbers but that doesn't mean it is using any 4.0 features. Irrlicht only uses OpenGL features up to, I think, 3.2.
As for what version it is reporting, if you are currently supporting OpenGL 4, it should show that. Either you don't have all of the drivers up to date (The prepackaged NVidia drivers only do, I believe, 3.3 and only 3.2 for ATI so you have to get the latest from their websites.) or your card doesn't support OpenGL 4 (Only ATI Radeon HD 5xxx cards and NVidia I think just the GeForce 4xx cards)
As for what version it is reporting, if you are currently supporting OpenGL 4, it should show that. Either you don't have all of the drivers up to date (The prepackaged NVidia drivers only do, I believe, 3.3 and only 3.2 for ATI so you have to get the latest from their websites.) or your card doesn't support OpenGL 4 (Only ATI Radeon HD 5xxx cards and NVidia I think just the GeForce 4xx cards)
Irrlicht support OpenGL 2.0 features in the core (it support also 3.0, but in not efficient way). What You're seeing at the Irrlicht start up is only info about OpenGL version in Your gfx drivers.
Library helping with network requests, tasks management, logger etc in desktop and mobile apps: https://github.com/GrupaPracuj/hermes
Haha, that's awesome.
By the way, what tool did you use to cap your OpenGL version? I wasn't able to find one for ATI cards, I know for NVidia you can use Riva Tuner. I'm gonna need to test out some OpenGL stuff later, so if you can show me where to get a tool to limit OpenGL versions that would be cool.
By the way, what tool did you use to cap your OpenGL version? I wasn't able to find one for ATI cards, I know for NVidia you can use Riva Tuner. I'm gonna need to test out some OpenGL stuff later, so if you can show me where to get a tool to limit OpenGL versions that would be cool.