Is there a painless way to load a texture from a win32 resource file OR compile a texture into the executable. (Using VC2010 express).
I'm writing a little screen saver.
Load texture from resource file (.rc)
this might help:OR compile a texture into the executable.
http://irrlicht.sourceforge.net/phpBB2/ ... ght=source
"Computers don't make mistakes! What they do they do on purpose!!"
-Dale Gribble
-Dale Gribble