animation scale, appearance & disappearance
Posted: Mon Jul 19, 2010 2:55 pm
Hello,
I'm French student and I work on Irrlicht since 3 months.
I wants to do different animation.
First scale animation : in the doc of irr::scene::ISceneNodeAnimator Class Reference they say that :
Next I want to create appearance & disappearance animation for IMeshSceneNode. My ideal it's to change alpha parameters of the Mesh. Can I use the TextureAnimator ? Have you go other idea or I had to create a new animator class ?
Thanks you very much for your help
LP313
I'm French student and I work on Irrlicht since 3 months.
I wants to do different animation.
First scale animation : in the doc of irr::scene::ISceneNodeAnimator Class Reference they say that :
But I don't find the method on irr::scene::ISceneManager for create scaleAnimator. Can you help me ?A scene node animator is able to animate a scene node in a very simple way. It may change its position, rotation, scale and/or material.
Next I want to create appearance & disappearance animation for IMeshSceneNode. My ideal it's to change alpha parameters of the Mesh. Can I use the TextureAnimator ? Have you go other idea or I had to create a new animator class ?
Thanks you very much for your help
LP313