Send array to shader program
Posted: Mon Jul 19, 2010 4:31 pm
Hi
I confuse when send array data to shader program e.g.
Cpu pass ->
Shader pass i used ->
That's correct or not
Best regards,
I confuse when send array data to shader program e.g.
Cpu pass ->
Code: Select all
float mBloomTexWeights[15][4];
services->setPixelShaderConstant("sampleWeights", mBloomTexWeights[0], 60);
Code: Select all
uniform float4 sampleWeights[15];
Best regards,