OpenGL ES

You are an experienced programmer and have a problem with the engine, shaders, or advanced effects? Here you'll get answers.
No questions about C++ programming or topics which are answered in the tutorials!
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Kordman916
Posts: 23
Joined: Sat Apr 03, 2010 3:44 am

OpenGL ES

Post by Kordman916 »

I've read that Irrlicht supports OpenGL ES yet, I can't find a way to use it.

Would I just use the OpenGL renderer or is there another one that I can use?

Thanks in advance,
Kordman916
hybrid
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Post by hybrid »

Currently, all OpenGL-ES activities take place in the ogl-es branch in SVN. You can get access to the code by checking out the proper directory (branches/ogl-es) and compile the engine on your own. The next stable release should come with the full code.
Garfinkle
Posts: 36
Joined: Wed Jul 07, 2010 11:35 am
Location: Manchester, UK

Post by Garfinkle »

If you are looking at using OpenGL ES for the iPhone, I have put up a new template that will get you started.

You can find it in the opengl-es branch topic or go straight to the post here -> http://irrlicht.sourceforge.net/phpBB2/ ... 975#229975
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