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ISceneManager::addCameraSceneNodeMaya
and here http://irrlicht.sourceforge.net/docu/cl ... a086f68f3c i found this:
well i whant something like the maya camera but with different set of controlls.It is possible to send mouse and key events to the camera.
Most cameras may ignore this input, but camera scene nodes which are created for example with ISceneManager::addCameraSceneNodeMaya or ISceneManager::addCameraSceneNodeFPS, may want to get this input for changing their position, look at target or whatever.
is it possible to do this with an event receiver and the usual camera scene node?