Hey
When I use the alpha channel with the set color key thing, the transparency doesn't take into account other geometry in the world. I have a skybox and two houses. There are leaves on the houses which have transparency in them. If I look through the house(leaves) at the skybox its fine. If I look through the house at the other house I still see the skybox.
How can I make the alpha channel also use other geometry for it's transparency?
Thanks
Transparency and Geometry
I am not sure if they can solve your problem but look these threads:
http://irrlicht.sourceforge.net/phpBB2/ ... php?t=3130
http://irrlicht.sourceforge.net/phpBB2/ ... php?t=2977
Also both are for v.0.6 so I am not sure if it was fixed in v.0.7 already or not.
http://irrlicht.sourceforge.net/phpBB2/ ... php?t=3130
http://irrlicht.sourceforge.net/phpBB2/ ... php?t=2977
Also both are for v.0.6 so I am not sure if it was fixed in v.0.7 already or not.