Hello I just wonder! how can i add many nodes?
Posted: Sat Dec 11, 2010 9:29 am
I will make zombie game~
But i have Two problems.
I made mesh and added node~
like this~
IAnimatedMeshSceneNode* Wnode;
IAnimatedMesh* MonsterMesh = smgr->getMesh("x/monster.x");
IAnimatedMesh* CharMesh = smgr->getMesh("x/man.x");
Wnode = smgr->addAnimatedMeshSceneNode( MonsterMesh );
Wnode = smgr->addAnimatedMeshSceneNode( CharMesh );
But i don't know how can i know that i want to look for that i slected mesh in "Wnode"?
and How can i make many copied mesh? I'd like to see many zombies in my monitor.
Thank you for reading~
But i have Two problems.
I made mesh and added node~
like this~
IAnimatedMeshSceneNode* Wnode;
IAnimatedMesh* MonsterMesh = smgr->getMesh("x/monster.x");
IAnimatedMesh* CharMesh = smgr->getMesh("x/man.x");
Wnode = smgr->addAnimatedMeshSceneNode( MonsterMesh );
Wnode = smgr->addAnimatedMeshSceneNode( CharMesh );
But i don't know how can i know that i want to look for that i slected mesh in "Wnode"?
and How can i make many copied mesh? I'd like to see many zombies in my monitor.
Thank you for reading~