Matrix style camera rotation

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anewlyfe
Posts: 6
Joined: Thu Dec 09, 2010 3:01 am

Matrix style camera rotation

Post by anewlyfe »

I want to rotate camera around a node just like what they doing on neo in matrix the movie :P

Which variables required to do this, what is the formula ?
Radikalizm
Posts: 1215
Joined: Tue Jan 09, 2007 7:03 pm
Location: Leuven, Belgium

Post by Radikalizm »

you can achieve this effect by creating a fly circle animator and applying it to your camera

it will need some tweaking if you want a matrix-like effect, but i'm gonna leave that up to you ;)

good luck
anewlyfe
Posts: 6
Joined: Thu Dec 09, 2010 3:01 am

Post by anewlyfe »

Radikalizm wrote:you can achieve this effect by creating a fly circle animator and applying it to your camera

it will need some tweaking if you want a matrix-like effect, but i'm gonna leave that up to you ;)

good luck
omg easy like that? xD
maybe, basic rotation animator could do this. that one we using on clouds.
i will feedback :D

thanks 4 answer btw, u gave me the idea :D
macron12388
Posts: 126
Joined: Wed Sep 29, 2010 8:23 pm

Post by macron12388 »

and here I thought this was going to be a discussion about how to rotate nodes using MATHEMATICAL matrices.... :lol:
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