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Matrix style camera rotation
Posted: Sun Dec 12, 2010 4:49 am
by anewlyfe
I want to rotate camera around a node just like what they doing on neo in matrix the movie
Which variables required to do this, what is the formula ?
Posted: Sun Dec 12, 2010 2:23 pm
by Radikalizm
you can achieve this effect by creating a fly circle animator and applying it to your camera
it will need some tweaking if you want a matrix-like effect, but i'm gonna leave that up to you
good luck
Posted: Sun Dec 12, 2010 4:16 pm
by anewlyfe
Radikalizm wrote:you can achieve this effect by creating a fly circle animator and applying it to your camera
it will need some tweaking if you want a matrix-like effect, but i'm gonna leave that up to you
good luck
omg easy like that? xD
maybe, basic rotation animator could do this. that one we using on clouds.
i will feedback
thanks 4 answer btw, u gave me the idea
Posted: Sun Dec 12, 2010 4:45 pm
by macron12388
and here I thought this was going to be a discussion about how to rotate nodes using MATHEMATICAL matrices....