ogre mesh materials
Posted: Wed Dec 15, 2010 9:39 pm
Hi, I'm trying to load an ogre.mesh into the engine (non animated) , the mesh loads fine, but it appears all white, so I guess it's not picking the associated ogre materials.
irrlicht loads the materials automatically? or should be loaded manually? if that's the case, how can I load them?
ogre material script is rather complex, how far are they supported?
thanks in advance
Vic
irrlicht loads the materials automatically? or should be loaded manually? if that's the case, how can I load them?
ogre material script is rather complex, how far are they supported?
thanks in advance
Vic