Spliscreen and GUI

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Scarab
Posts: 5
Joined: Fri Oct 08, 2004 8:18 am

Spliscreen and GUI

Post by Scarab »

Hello everyone,

Does anibody knows why my GUI is draw only in one split of my splitscreen app?
My code was cutted and pasted from the splitscreen tutorial, I've only added the 'GUI->DrawAll()' call before 'endscene', immediatly ater setting the viewport to the whole screen: even with this viewport, the GUI is rendered only in the first quadrant (upper-left) of the screen :( .

Thanks...and sorry for my grammar
Midnight
Posts: 1772
Joined: Fri Jul 02, 2004 2:37 pm
Location: Wonderland

Post by Midnight »

as far as I know reguardless of splitscreen or not your GUI will be drawn to it's rectangle coordinates in relation to the upper left corner of the main app window.

does that help? if not try explaining it in more detail please
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