Does anibody knows why my GUI is draw only in one split of my splitscreen app?
My code was cutted and pasted from the splitscreen tutorial, I've only added the 'GUI->DrawAll()' call before 'endscene', immediatly ater setting the viewport to the whole screen: even with this viewport, the GUI is rendered only in the first quadrant (upper-left) of the screen
![Sad :(](./images/smilies/icon_sad.gif)
Thanks...and sorry for my grammar