How to create a terrain?

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wsw1231
Posts: 148
Joined: Fri Oct 01, 2010 7:55 am

How to create a terrain?

Post by wsw1231 »

I am now doing my final year project which is to allow users to design a 3D floor plan.

My supervisor told me to give some floor plan templates for the user before letting them continue editing it. The easiest template must be a cube without the top.

But I am quite new to computer graphics and can just think of one way to make a cube without the top. The way is make 5 cube scene nodes and set their width, height, length accordingly to form different rectangles.

However, later I have to build more complicated templates for users, I think I need a terrain creator.

Anyone has suggestions? :)
wsw1231
Posts: 148
Joined: Fri Oct 01, 2010 7:55 am

Post by wsw1231 »

I discover that copper cube can do what I want. (e.g. the copper room in the prefabs)
But I would like to know how to make my own room instead of using the room from copper cube (i.e. export the copper room into *.irrmesh)
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