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Model size and grid size

Posted: Wed Feb 09, 2011 3:53 pm
by ArcticFox
I only want to ask something simple that kinda confused me recently I want to know if the grid size in the world rendered by irrlicht has anything to do whit the models size like if the scale of the model is big in the 3D editor will it also be big in the rendered world by irrlicht?

Sorry if I can't explain it well,

Posted: Wed Feb 09, 2011 3:59 pm
by Radikalizm
Irrlicht does not have a set world unit definition as far as I know, so you're free to use whichever scale you want
I use the common standard of 1 world unit = 1 meter, so I scale my models in my 3d editor accordingly

If you do go for a bigger scale, be sure to take into account the problems which could arise with floating point precision

Posted: Wed Feb 09, 2011 6:48 pm
by Alpha Omega
1 default blender cube has sides of 1 irrlicht unit length if you use blender

Posted: Wed Feb 09, 2011 8:53 pm
by ArcticFox
ok, good to know thanks both of you (Alpha Omega I'm using 3ds max)