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my project Eureka 3d rpg creation system

Posted: Tue Oct 26, 2004 6:31 am
by Voltare1
hi guys. i'm starting the creation of a single-player , offline, 3d rpg creation system, a suite of tools which will allow the user to make his own 3d rpg's easily.I am going to use irrlicht, an open source editor like Quark called RFPro( a lot of recoding stuff there----but i think it's doable)or i may make my own if that's not doable...... my own simkin editor , called SimkinRpg, which will have hundreds of base rpg scripts, and will let the user modfiy and use them where he see's fit in his game, and maybe even a 3d modeler( based on source code from a project called Hobby3d---open source as well) nothing is even anywhere near a release yet......as this project is just started. And I plan to do it all myself.

Question: since this is an rpg editor...could i use the irrlicht rpg engine ?


any pokes and prods in the right direction will be extremely appreciated.......

Posted: Tue Oct 26, 2004 7:44 pm
by Electron
sounds ambitious. . . good luck.

Posted: Tue Oct 26, 2004 7:48 pm
by Electron
sounds ambitious. . . good luck.

Posted: Thu Oct 28, 2004 11:36 pm
by Masdus
the irrlicht RPG engine? what exactly are your talking about

Posted: Thu Oct 28, 2004 11:49 pm
by Electron
it's keless's engine ur using, right?

Posted: Mon Nov 01, 2004 1:28 am
by Masdus
well i'm interested, i plan on making a similar thing, but that is way down the track, got some smaller projects to work on first.