Page 2 of 2

Posted: Tue Mar 29, 2011 6:30 am
by REDDemon
Nice work.. reading the post at a first look I was thinking you already done the thing I'm working on. luckly you did something different :)

Posted: Wed Mar 30, 2011 8:03 am
by polylux
Cheers devsh, that looks great and well-implemented.

Posted: Wed Mar 30, 2011 5:21 pm
by devsh
well use it all you like!

Posted: Tue May 10, 2011 3:21 pm
by devsh
update:

Commented out some compression because of windows linking errors

Re: Front Warrior Grass Generator

Posted: Wed May 09, 2012 3:32 pm
by Sinsemilla
I was trying to use the code with Irrlicht from trunk, but the Grassgenerator was crashing. I made an update so that it works with the revision 4105. I tested it on Linux, so i don't know how it behaves on Windows.
Feel free to use it. :D

http://www.mediafire.com/?d2lojip46x68mpt

Re: Front Warrior Grass Generator

Posted: Sun Aug 12, 2012 7:07 pm
by devsh
briliant bro... can I host it/link to it on my portfolio

Re: Front Warrior Grass Generator

Posted: Wed Aug 15, 2012 10:21 pm
by Sinsemilla
Thx :D

Sure, do whatever you want with it.

Re: Front Warrior Grass Generator

Posted: Fri Oct 26, 2012 12:04 pm
by mnunesvsc
you should send images to the monthly competition, the result of your work is really good.

Re: Front Warrior Grass Generator

Posted: Sat Dec 14, 2019 2:56 am
by netpipe
https://github.com/netpipe/Front-Warrior more recent repo with libs to build with. has glsl error though.

Re: Front Warrior Grass Generator

Posted: Sat Dec 14, 2019 11:38 am
by CuteAlien
I'd recomment to put some stuff in your .gitignore like the .o files (and remove them from git first). If the make-system doesn't generate the obj folders automatically you can put some empty .txt file in there to keep the folder alive.

Re: Front Warrior Grass Generator

Posted: Sat Dec 14, 2019 4:32 pm
by netpipe
looking better now thanks for the comment.