Is multi texture mapping is possible in irrlicht?
Posted: Sat May 07, 2011 7:10 pm
Is Multi texture mapping is possible in irrlicht where i want to apply is like following !
By using IGeometryCreater's createCubeMesh() i will create and cube then on every 6 face of cube i want to wrap differnt texture/color !
I dont want to export any external mesh !
i want to only create mesh using only irrlicht functionalities and then apply multiple textures on different faces/sides of model !
there is any facitlity is irrlicth to map 2d-UV cordinates to 3d cordinates !
if then how it can we implement it !
Please if some one have used this then do reply !
By using IGeometryCreater's createCubeMesh() i will create and cube then on every 6 face of cube i want to wrap differnt texture/color !
I dont want to export any external mesh !
i want to only create mesh using only irrlicht functionalities and then apply multiple textures on different faces/sides of model !
there is any facitlity is irrlicth to map 2d-UV cordinates to 3d cordinates !
if then how it can we implement it !
Please if some one have used this then do reply !