Is there any way to load a TerrainSceneNode in a procedural way? Like retrieving the heightmap from a function or an array, instead of an image file?
I have found this function
http://irrlicht.sourceforge.net/docu/cl ... 9fe795f062
but don't understand how to use it.
How to load a terrainSceneNode from a function
-
- Posts: 20
- Joined: Sun Jan 04, 2009 2:47 pm
- Location: Brazil
-
- Posts: 20
- Joined: Sun Jan 04, 2009 2:47 pm
- Location: Brazil