while examining the codes in CLMTerrainSceneNode class,written by Zola
(http://irrlicht.sourceforge.net/phpBB2/ ... c&start=15)
i found following lines in render
AbsoluteTransformation.getInverse(invAbsoluteTransform);
pos.set(camera->getPosition());
tgt.set(camera->getTarget());
up.set(camera->getUpVector());
invAbsoluteTransform.transformVect(pos);
invAbsoluteTransform.transformVect(tgt);
invAbsoluteTransform.transformVect(up);
what does it mean ? that is transforming the camera with the inverse matrix of SceneNode ?
thanks