Octree culling
Posted: Wed Jul 06, 2011 2:37 am
Hey, i'm creator and one of developers of IrrRPG Builder (http://irrrpgbuilder.sourceforge.net). Today i've finished my first prototype of an octree system.
The first results are really good, my technique icreases the framerate in very large scenes. screens and first results are available in this page:
http://irrrpgbuilder.sourceforge.net/fo ... 36&start=0
The first results are really good, my technique icreases the framerate in very large scenes. screens and first results are available in this page:
http://irrrpgbuilder.sourceforge.net/fo ... 36&start=0