Problem using unicode
Posted: Wed Aug 31, 2011 12:42 pm
Hi,
I try to use irrlicht and unicode, setting Character Set to Unicode and Preprocessor Definition _IRR_WCHAR_FILESYSTEM. However, when it comes to load textures for instance via
I get
Thanks a lot,
badday
I try to use irrlicht and unicode, setting Character Set to Unicode and Preprocessor Definition _IRR_WCHAR_FILESYSTEM. However, when it comes to load textures for instance via
Code: Select all
Cursor[0] = GetDriver()->getTexture(L"../grafik/icons/Cursor_normal.png");
Do I have to add additional preprocessor definitions or anything else?Could not open file of texture: ./rfkiosCro_omlpg««««îîî
Thanks a lot,
badday