Irrlicht3d HelloWord example not compiling, VC 2008 64bit

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Soule
Posts: 2
Joined: Sat Sep 24, 2011 12:10 pm

Irrlicht3d HelloWord example not compiling, VC 2008 64bit

Post by Soule »

Hi all,

I just recently downloaded the Irrlicht3D engine. I unzipped it then i set it up in Visual C++ 2008.
I copied over the HelloWorld example and then tried to run it, (after setting up the VC++ directories) but it fails to run;

Image

here is a picture of all of my VC++ directories:
Image
Image

Is it possible that this is happening because I'm on 64-bit windows 7? I thought that 32 bit should execute on both architectures.

I found a Win-64/VisualStudio but all it says is a text file that reads
"Sorry, I cannot provide procompiled binaries for Win64.
Please goto the \source directory, unzip the source.zip file
and compile them yourself, it will cost you about 3 minutes. :)"

I don't know how to compile them, I only know the basics of C++ programming.

Could anyone please help?

Thanks a huge lot!

-Soule :)
thoma91
Posts: 28
Joined: Tue Aug 09, 2011 10:00 am

Re: Irrlicht3d HelloWord example not compiling, VC 2008 64bi

Post by thoma91 »

It clearly says, that it couldn't find the sydney.md2 file at the media folder.
Check your folders to be in right place or change the destination in the source code.
Soule
Posts: 2
Joined: Sat Sep 24, 2011 12:10 pm

Re: Irrlicht3d HelloWord example not compiling, VC 2008 64bi

Post by Soule »

Oh wow!

I tried doing that before; I was going into the directory where the IRRLICHT SOURCE was and i tried testing from there;

I forgot that the project was in a totally different folder;

Sorry to waste your time....

On a side note, does it make a big difference if I compile in 64-bit?

thanks!
Grumpy
Posts: 77
Joined: Wed Dec 30, 2009 7:17 pm
Location: Montana, Usa

Re: Irrlicht3d HelloWord example not compiling, VC 2008 64bi

Post by Grumpy »

I compiled and ran with both 32 and 64 bit and I didnt notice any difference. However for S&G I have been keeping it 64.
code happens
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