Vertex Blending problem

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Arcaith
Posts: 2
Joined: Wed Nov 09, 2011 8:27 am
Location: The Endless Cabal.

Vertex Blending problem

Post by Arcaith »

EDIT: Never mind, I've resolved the problem. The Panda .x exporter doesn't seem to export vertices in the correct order. I've since used kW X-port.

Image
Lovely :3



I'll let the pictures do the talking initially.

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Render from 3ds Max (how my vertex blending should be looking).

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How it's presently looking in Irrlicht.

The MaterialType is set to EMT_TRANSPARENT_VERTEX_ALPHA, with lighting disabled and gouraud shading enabled. You can't see it as clearly, but I'm also having a similar problem with the vertex color blending on the doorway, the fade to black from left to right should be happening front to back. I'm completely stumped.
~MooN
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