WorldAlone - 48 hour game - LudumDare22 competition
Posted: Mon Dec 19, 2011 9:34 am
I competed in the LudumDare 22 game competition. Its a competition in which you must, solo, create a game from scratch in 48 hours. Using Libraries/Tools is allowed and many used Gamemaker, Unity en Java3D. I Used Irrlicht and Irrklang.
And so, everything including music, art and code is made within the 48 hours.
Time slept: 15 hours.
Time built: 30 hours.
The competition theme was Alone. First time I competed in this competition and its quite hard but fun I would recommend it to others.
[Desciption]
WorldAlone, wake up in your room noticing that something isn't right. Although something is miss you decide to go to the bathroom, but is it your room? Are you still home? What happend?
Find out! Or not...
Game binary: windows
Entry: Ludum Dare 22 - WorldAlone
How did I do it? (Blog): Blogpost
Game binary: windows
Entry: Ludum Dare 22 - WorldAlone
How did I do it? (Blog): Blogpost
And so, everything including music, art and code is made within the 48 hours.
Time slept: 15 hours.
Time built: 30 hours.
The competition theme was Alone. First time I competed in this competition and its quite hard but fun I would recommend it to others.
[Desciption]
WorldAlone, wake up in your room noticing that something isn't right. Although something is miss you decide to go to the bathroom, but is it your room? Are you still home? What happend?
Find out! Or not...
Game binary: windows
Entry: Ludum Dare 22 - WorldAlone
How did I do it? (Blog): Blogpost
Game binary: windows
Entry: Ludum Dare 22 - WorldAlone
How did I do it? (Blog): Blogpost