example game framework
Posted: Tue Dec 20, 2011 9:46 pm
this is by no means complete!
i have recently switched to a different game engine, but i would like to share some code with the community!
what is in this package is a game engine i started to develop using Irrlciht , IrrEdit, and IrrBullet.
this package contains a example game framework that could help some people get an idea on how to develop a simple game framework.
this framework contains a few things:
an event manager for calling specific events
a singleton framework so you can access different specifics of the game manager from any where in your code
a map loader which loads a map from irredit and applies physics using irredit
a gui manager to help you begin setting up specific menu screens
some assets to start your game.
-------
i have recently started using a different game engine and figured i would release the code i started working on, maybe it could pose usefull to someone
let me know what you think!
download HERE:
http://confined.coderzilla.net/files/paradigm.rar
i have recently switched to a different game engine, but i would like to share some code with the community!
what is in this package is a game engine i started to develop using Irrlciht , IrrEdit, and IrrBullet.
this package contains a example game framework that could help some people get an idea on how to develop a simple game framework.
this framework contains a few things:
an event manager for calling specific events
a singleton framework so you can access different specifics of the game manager from any where in your code
a map loader which loads a map from irredit and applies physics using irredit
a gui manager to help you begin setting up specific menu screens
some assets to start your game.
-------
i have recently started using a different game engine and figured i would release the code i started working on, maybe it could pose usefull to someone
let me know what you think!
download HERE:
http://confined.coderzilla.net/files/paradigm.rar