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NNN Online Project

Posted: Thu Apr 05, 2012 6:10 am
by Haruka
About project http://www.animekids.org/index.html#top_nya
Finally, we have lived up to the fact that the source code is now available on our site http://www.animekids.org/nnn_download.html#top_nya

Screenshots:
Image
Image
Image
Other screenshots http://www.animekids.org/nnn_screenshots.html#top_nya

P.S. I've already wrote about our game on this forum, but those theme already outdated. And I've lost key from old account.

Re: NNN Online Project

Posted: Thu Apr 05, 2012 12:08 pm
by serengeor
Nice looking project :)
Why did you release the source code? I don't think it's a good idea to release the code for an online game :roll:

Re: NNN Online Project

Posted: Thu Apr 05, 2012 2:01 pm
by CuteAlien
serengeor wrote:I don't think it's a good idea to release the code for an online game :roll:
Huh? Why not?

But anyway - yes, it's looking very good!

Re: NNN Online Project

Posted: Thu Apr 05, 2012 2:08 pm
by serengeor
CuteAlien wrote:
serengeor wrote:I don't think it's a good idea to release the code for an online game :roll:
Huh? Why not?

But anyway - yes, it's looking very good!
Well, it would be a lot easier to cheat/exploit the game having source code, wouldn't it? :roll:

Re: NNN Online Project

Posted: Thu Apr 05, 2012 3:15 pm
by CuteAlien
Not really, if your security depends on closed-source you're probably doing it wrong. Lot of games start that way before they realize that lesson.

Re: NNN Online Project

Posted: Thu Apr 05, 2012 3:36 pm
by hendu
Yep, just look at ioQuake3. Not only does it get more eyes, it gets proper security advisories for security bugs so everyone can be aware and update.

Re: NNN Online Project

Posted: Thu Apr 05, 2012 8:06 pm
by hybrid
Very nice project. I've fixed the url links in your post (you need at least one post before urls are allowed). What about the texture on the plane, is it flipped accidentially or is this a problem with Irrlicht's mesh loaders?
And yeah, security should be provided by open sourced software, which runs on your protected servers. But I'm not even sure if there's a business model implied here, maybe it's just for fun.

Re: NNN Online Project

Posted: Fri Apr 06, 2012 2:16 pm
by Haruka
serengeor wrote:Why did you release the source code? I don't think it's a good idea to release the code for an online game :roll:
Because i hope that this project will be released someday... And if i continue to work on it solely, it will simply die.

Re: NNN Online Project

Posted: Fri Apr 06, 2012 4:29 pm
by Virion
hmm i cant see the screenshots. it doesnt load.

Re: NNN Online Project

Posted: Fri Apr 06, 2012 4:30 pm
by kazymjir
509 Bandwidth Limit Exceeded
:D

Re: NNN Online Project

Posted: Sat Apr 07, 2012 4:35 am
by Haruka
kazymjir wrote:
509 Bandwidth Limit Exceeded
Well... looks like "free hosting" is not so free, lol. I updated the hosting plan.
The site is already running. Now you can download the game without any limits.
kazymjir wrote::D
This is not funny

Re: NNN Online Project

Posted: Sat Apr 07, 2012 10:25 pm
by fmx
Getting 502 error now
at the very least, you should upload the screenshot images onto imageshack or something
good luck...

Re: NNN Online Project

Posted: Mon Apr 16, 2012 5:50 am
by Haruka
NNN is now on facebook. And you can follow the latest news.
http://www.facebook.com/pages/NNN-Onlin ... 5072967101

UPDATE!

Posted: Thu Apr 19, 2012 8:55 am
by Haruka
Pre-Alpha was updated:
  • NEW server database
  • fixed some character's animations
  • added new map parametres - "character_scale" and "integer_camera_movement"
  • added any lost item's meshes
Download from http://www.animekids.org/nnn_download.html#dev_nya

Re: NNN Online Project

Posted: Tue Apr 24, 2012 6:10 am
by Haruka
Today I found broken archives in the site for downloads. After it ALL files are reuploaded and verified.

If someone had failed download, you can retry the download.
If you still have problems with downloading files from our site, please let us know.