Is there a way to create custom bounding boxes and move them to a position?
i didn't find "setPosition" method in aabbox3d
Custom Bounding Box
Re: Custom Bounding Box
setPosition is for scene nodes only,
in matrix class you have method for transforming bouding boxes
you have just to set translation in the matrix and then transform your box.
(not that if bounding box is of a scene node wich you already have translated you don't need to set translation, but just to transform the box)
in matrix class you have method for transforming bouding boxes
Code: Select all
void transformBox(core::aabbox3d<f32>& box) const;
(not that if bounding box is of a scene node wich you already have translated you don't need to set translation, but just to transform the box)
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Re: Custom Bounding Box
So I can scale and rotate the box in the same way, right?