problem about convert mesh
Posted: Fri Jun 22, 2012 1:54 pm
Hi, my problem is about mesh converting, I want to ask some questions.
1. does different format has different coordinate system?
2. if the answer is yes, then is coordinate system important? I mean, can I ignore this difference in my converter?
3. I converted out a bone animation, but the result is different from original. To solve it , what should I do first?
1. does different format has different coordinate system?
2. if the answer is yes, then is coordinate system important? I mean, can I ignore this difference in my converter?
3. I converted out a bone animation, but the result is different from original. To solve it , what should I do first?