More efficient solid sort with shaders
Posted: Sun Jul 08, 2012 1:57 pm
http://sourceforge.net/tracker/?func=de ... tid=540678
This changes the solid node list to primarily sort on materialtype, secondarily on texture. Should have little downside to fixed pipe while improving shaderful apps.
This changes the solid node list to primarily sort on materialtype, secondarily on texture. Should have little downside to fixed pipe while improving shaderful apps.