Any example for Irrlicht and bullet model collision?
Posted: Thu Sep 06, 2012 12:02 am
Hey i've been trying to get bullet physics to work with my own model i load my .3ds model using irrlicht, I created a .bullet model in blender so i can get a collision shape from there, but i don't know how do load the model. Does anybody know of any examples of this? I've searching around the bullet documentations for sometime and cant make head or tails of any of it. Any help will be greatly appreciated.